Creating a Texture Map for a Pipe Using GeoUV for Maya

This video illustrates how to create a texture map for a pipe using Geometric Informatics’ GeoUV for Maya (www.geometricinformatics.com).

Duration : 0:0:52



One Response to “Creating a Texture Map for a Pipe Using GeoUV for Maya”

  1. HatakeStrife says:

    meh?
    meh?

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Posted on July 30th, 2007 by admin

Filed under Maya 3D | 1 Comment »

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