Graphic issues at BioShock™

The problem with pixel shader 2.0 is more than just “not being able to play” - because there’s a patch to that - it’s really more about the view. And I can run HL2:EP1 on the max, including HDR, anistropic filtering (x16) and anti-aliasing (x4).

System:

WINXP SP2
PENTIUM IV 2400 MHZ
ATI RADEON X800 XT
BENQ DDR2 1.0G
SOUNDMAX GENERAL MIDI + XGLITE
AND SOME BIG FANS

Duration : 0:1:10



7 Responses to “Graphic issues at BioShock™”

  1. marcovitaly Says:

    The textures are …
    The textures are crappy not because of the video size, but because they’re crappy. Most noticeable by the health station and the teddy bear (00:48 - 00:58).

  2. UndyingGhost Says:

    Hey man this Suxx …
    Hey man this Suxx change your all system fast LoL :)xD

  3. marcovitaly Says:

    this is not because …
    this is not because of the system… i fixed it ;)

    it’s the 8bit issue. the gamma levels
    now it’s allright!!!!

    i am BioShocked!

  4. Fliphouse089 Says:

    “System:

    WINXP SP2 …
    “System:

    WINXP SP2
    PENTIUM IX 2400 MHZ
    ATI RADEON X800 XT
    BENQ DDR2 1.0G
    SOUNDMAX GENERAL MIDI + XGLITE
    AND SOME BIG FANS”

    Lmao, you have a Pentium 9? how much do those cost?

  5. Technofreak01 Says:

    Np u have sharaders …
    Np u have sharaders old so why is your grapish so ugly new card 7 seria gefore and 1000x seria of ati use shrader 3 u have shrader 2 and new seria 2000x and 8000 geforce use shraders 4

  6. VistaXp1 Says:

    Dude he wrote IV.

    Dude he wrote IV.
    V=5, I=1,,
    so pentium 4. No such thing as Pentium 9

  7. dapirogy Says:

    Your the dumbest …
    Your the dumbest piece of shit on earth.

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Posted on November 4th, 2007 by admin

Filed under Bioshock |

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