Just some random objects i made in 5 months of learning blender program. Nice program for free www.blender.org
I know the objects have many mistakes and bad renderings - Who cares? It’s just way for relaxing. I never checked any tutorials or help files.
The music that is playng is also mine. Made in FL Studio 6 (5 min)Duration : 0:2:21
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Trying out blender 3d. any tips would be grat thanks :DDuration : 0:0:53
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I made this a while back based off of Cog’s great tutorial (http://www.cogfilms.com). It’s nothing more than a plane with a wave modifier and several animated textures applied to it. It’s been a while since I made this one, and since then, Cog has come out with a much better tutorial for ocean waves, for which, I also have a video.
UPDATE: Check out my newer ocean video here:
http://www.youtube.com/watch?v=g9AgHUlEnfsDuration : 0:0:10
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Processo di modellazione di un cerchione in Blender3DDuration : 0:8:37
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The best work of all the 3D renders and animations I’ve made. All of it composed together into one video. Most of it was done at home in blender but some I did at school in 3ds max. Background music is “Mars Bringer of war” from http://en.wikipedia.org/wiki/Image:Holst-_mars.oggDuration : 0:2:14
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Examples of 3d Models for potential use in Commercial WorkDuration : 0:1:25
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Blender is a “free” fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, real-time interactive 3D, and game creation and playback with cross-platform compatibility. All this means we can do cgi movies, and extraordinary images, do special effects and even use it for video editing.
get it at http://www.blender.orgDuration : 0:4:7
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Blender is a fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, real-time interactive 3D, and game creation and playback with cross-platform compatibility. All this means we can do cgi movies, and extraordinary images, do special effects and even use it for video editing.Duration : 0:5:39
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Resolvi relacionar dois gráficos diferentes, o número de unidades em função do uso do solo (residencial, comercial, industrial e outros) e área total ocupada pelo tipo de uso.
Isso normalmente mostra como comércios e indústrias ocupam uma área enorme comparado com residências, e com isso evidencia seu potencial habitacional quando encontrasse abandonado/desativado.
Estes gráficos foram realizados para a disciplina de Projeto de Urbanismo II da Escola de Arquitetura e Urbanismo da Universidade Federal Fluminense, e foram desenvolvidos utilizando apenas software livre: BrOffice.org, GIMP e Blender.Duration : 0:0:21
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